Translation (English) by byuu / Derrick Sobodash - v1
In 1998 when I was losing my internet connection, I decided to work on translating Tekkaman Blade while it was gone. When I was a kid, the show was one of my favourite cartoons, so I really wanted to see the game done. I printed out the script in NJStar and translated it on paper. Unfortunately, I had problems with the timed text and gave up. The script went in my drawer until 2002.
In 2002, I dug it back out and tried to hack the game again... and failed. Instead, I put my translation together as a FAQ on the game and published it on GameFAQs. Gideon Zhi talked about hacking the game but never did... so it continued to sit there.
In 2004, byuu asked me to do some Dai Kaijuu Monogatari battle icons for him the way I did icons for Magna Carta (with the help of TeknoZX). In exchange, he agreed to hack Tekkaman Blade for me -- something I'm sure he now regrets. I made him do way too much work on this game.
I know this isn't the greatest game to grace the SNES, however, it's still far from the worst game to get translated. byuu and I put a lot of effort into improving the game and adding more story information. The game originally lacked any story at all. I wrote all the prologues to help move unfamiliar players through the plot of Tekkaman Blade, and overall, I think it was very successful.
Technically, byuu worked out code for 256 color graphic display where previously our best had been 16. He also added multiple font systems and got around the compressed font used in the credits. Glow shadows were added to everything to make it easier to read than in the Japanese game (which used a borderless, white font).
Don't bitch about the title screen being in Japanese. We intentionally left it that way. The Tekkaman Blade logo is rather famous, and no English rendering would ever have quite the same feel. Moreover, this patch is targeted to Tekkaman Blade fans, all of who would be familiar with the logo and have more warm. fuzzy feelings seeing it than a crappily drawn English one.
I'm really glad to finally see the game finished after all these years, and right in time for the 10th anniversary of when the show stopped airing.
October 4th, 2004